"Psykinematix is the most powerful and affordable standalone solution dedicated to Visual Psychophysics running on macOS. It consists in a unique OpenGL-based software package that does not require any programming skill to create and run complex experiments. Easy to use, subject-friendly, powerful and reliable, Psykinematix runs standard psychophysical protocols, presents complex stimuli, collects subject's responses, and analyzes results on the fly."

William BEAUDOT, President & Chief Vision Scientist at KyberVision Japan LLC        

What Do Users Say About Psykinematix?

Psykinematix is an excellent tool for the rapid and accurate development of psychophysical testing. It allows for the swift conversion of ideas into experiments.

Ben Thompson, University of Waterloo (Optometry & Vision Science)

I have recommended Psykinematix to students because it is a quality fast-track solution to experiment design and development.

Max Farrell-Whelan, Macquarie University (Department of Psychology)

The free demo version of Psykinematix is also a great learning tool to introduce visual perception and illustrate psychophysical concepts to students in your experimental psychology and visual or cognitive neuroscience classes. To learn more about the use of Psykinematix in clinical research, check out our VSJ 2009 paper: "Psykinematix: A New Psychophysical Tool for Investigating Visual Impairment due to Neural Dysfunctions".

SENDAI, Japan —August 3, 2015KyberVision Japan LLC today unveiled Psykinematix 1.5 Standard Edition, Psykinematix 2.0 GPU Edition and Psykinematix 2.0 Sharp Edition which bring numerous new features, improvements, and bugs fixed, the most worth noting being:
  • Support for macOS 10.11 and better (El Capitan, Sierra)
  • Addition of Backup & Restore options in File menu
  • Support for 11.6 bits monochromatic mode through Bit-Stealing
  • Support for Noisy-Bit technique (stochastic dithering) to provide quasi-continuous luminance resolution (based on Allard & Faubert 2008)
  • Addition of "Targeted Chromatic Mode" in Gamma calibration panel
  • Report R2 value for Gamma correction
  • Support for Catch trial proportion in Staircase method
  • Addition of optional Pause between repeats in Conditions Method
  • Standard/Test intervals randomization option in Yes/No procedure
  • Improved speed and memory usage when generating time-varying stimuli
  • Addition of pnoise(X,Y) function to generate Perlin noise in Custom Stimuli, log2(), clip(), step() and hsmoothstep() in mathematical expressions
  • Addition of a "Hole Size" parameter in zone specification for RDK stimuli
  • Addition of "Asyn/Syn" lifetime mode in RDK stimuli
  • Support for time-varying elements in RDK stimuli and "Asyn/Syn" dynamics mode
  • Support for time-varying direction, speed, coherence and dot number in RDK stimuli
  • Support for multimedia image stimulus in MEF and SSS stimuli
  • Support for time-varying grid size in MEF stimuli
  • Support for time-varying alpha for Text Multimedia stimuli
  • Support for custom image as target and square shape for ground in Ishihara stimuli,
Specific to Psykinematix GPU Edition:
  • Support for GPU-based preview and run-time rendering for custom, grating and checkerboard stimuli
  • Option for GPU-based stimulus generation in Timing Preferences, Experiment Display Preferences and Rendering Control Settings for individual stimuli
Specific to Psykinematix Sharp Edition:
Other Psykinematix features:
What are the hardware and software requirements ?

Psykinematix v1.5 runs on any Macintosh computer released since 2002 supporting at least Mac OS X 10.4 (Tiger) and with a minimum of 32MB of video memory, 512MB RAM, and a 800 Mhz processor. Psykinematix v1.5 is provided as a Universal Binary so it runs natively on both PowerPC-powered and newly released Intel-powered Macintosh computers. Psykinematix v2.0 (GPU and # Editions) run only on Intel-based Macintosh computers under Mac OS X 10.6 to 10.12 (latest macOS).

Recommended System Requirements:

Software: From Mac OS X Tiger (10.4) to macOS Sierra (10.12) , QuickTime 7 or Quicktime X

  • PowerPC G4, G5 or Intel Core processor >1.5 GHz
  • 1 GB of RAM, 5 GB of free hard-disk space on system partition
  • ATI/AMD Radeon, NVIDIA GeForce, or Intel GMA video chip with 64MB
Psykinematix has been successfully tested on the following systems:
  • iMac G4 FP 800Mhz, 1GB RAM, GeForce2 MX 32MB
  • iBook G4 1Ghz, 640MB RAM, ATI Radeon 9200 32MB
  • iMac G4 FP 1.25Ghz, 768MB RAM, GeForce FX 5200 64MB
  • PowerMac G4 1.25Ghz, 1.5GB RAM, GeForce4 Ti 4600 128MB
  • MacMini G4 1.42Ghz, 512MB RAM, ATI Radeon 9200 32MB
  • MacMini Intel Core 2 Duo 1.66 GHz, 1GB RAM, Intel GMA 950 64MB
  • PowerBook G4 1.67Ghz, 1GB RAM, ATI Radeon 9700 128MB
  • MacMini Intel Core 2 Duo 2 GHz, 1GB RAM, Intel GMA 950 64MB
  • PowerMac G5 2.0GHz, 1GB RAM, ATI Radeon 9600 Pro 64MB
  • MacBook Pro 13" dual-core Intel Core i5 2.3 GHz, 4GB RAM, Intel HD Graphics 3000 384MB
  • MacBook Pro Intel Core 2 Duo 2.33 GHz, 2GB RAM, ATI Radeon X1600 256MB
  • iMac Intel Core 2 Duo 2.33 GHz, 2GB RAM, ATI Radeon X1600 256MB
  • MacBook Pro Intel Core i7 2.3GHz, 8GB RAM, GeForce GT 650M 512MB NEW!
  • MacMini Intel Core i5 2.5GHz, 4GB RAM, Intel HD Graphics 4000 512MB NEW!
  • MacBook Pro Core 2 Duo 2.4 GHz, 2GB RAM, GeForce 8600M GT 256MB
  • MacBook Pro Core 2 Duo 2.5 GHz, 4GB RAM, GeForce 8600M GT 512MB
  • MacPro Quad-Core Intel Xeon 2x2.26GHz, 6GB RAM, NVIDIA GeForce GT 120 512MB NEW!
  • MacPro Quad-Core Intel Xeon 2x2.8 GHz, 2GB RAM, ATI Radeon HD 2600 256 MB
  • MacPro Quad-Core Intel Xeon 2x2.8 GHz, 8GB RAM, NVIDIA GeForce 8800 GT 512 MB
  • MacPro Quad-Core Intel Xeon 2x3.0 GHz, 4GB RAM, NVIDIA GeForce 7300 GT 256MB
  • MacPro Quad-Core Intel Xeon 3.2GHz, 8GB RAM, ATI Radeon HD 5770 1024MB NEW!
  • iMac 27" Retina 5K Intel Core i5 3.5GHz, 8GB RAM, AMD Radeon R9 M290X 2048MB NEW!
  • iMac 27" Quad-core Intel Core i7 3.5GHz, 16GB RAM, NVIDIA GeForce GTX 780M 4GB NEW!

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